When guests step through the gaping clown’s mouth into Delirium, they enter a swirling world of neon nightmares and 3D horrors. But behind every technicolor terror in this topsy-turvy attraction are two passionate haunt professionals: Dani Krescanko and Angela Roscioli. These women have helped turn Delirium into one of Reaper’s Revenge’s most unforgettable experiences, each bringing their own journey, talents, and love of all things spooky to the 3D realm. In this piece, we peek behind the scares to discover how Dani and Angela together keep Delirium’s heart beating – and its monsters screaming.

Angela Roscioli: From Fan to Family in the Haunt World
Angela Roscioli’s path to Delirium began not as an employee, but as a fan. A mother of three with a lifelong love of Halloween, Angela used to celebrate her October birthday by visiting Reaper’s Revenge. “I love all things spooky, so it’s only natural that I found a home at Reaper’s Revenge,” Angela says. One year, while checking the website for tickets, she spotted the “Join Our Crew” link and decided to click. The rest, as she puts it, is history. Soon Angela went from riding hay wagons as a guest to scaring on them as a cast member.
Eight years later, Angela is now very much part of the Reaper’s Revenge family. She got her start as an actor on the legendary Haunted Hayride, delivering frights from the wagon trails. Then fate – and a bit of fluorescent face paint – intervened in 2020. That year, Angela was asked to fill in for a character known as the Mad Hatter inside the newly opened Delirium attraction. Stepping into Delirium’s blacklight jungle for just one night changed everything for her. “I really stuck out in all the neon and got to play in Delirium for a little bit. I fell in love with the attraction,” Angela recalls. From that moment, she was hooked on the surreal 3D funhouse. By the 2021 season, she officially joined the Delirium cast full-time, ready to immerse herself in this bizarre new world of glowing clowns and mind-bending illusions.
Angela threw herself into learning every inch of Delirium. She began as an “attraction breaker,” a versatile swing role that required mastering every actor position in the maze so she could step in wherever needed. In doing so, Angela experienced Delirium from all angles – quite literally – and picked up a trove of tricks for scaring even the savviest guests. Now, in her eighth year at Reaper’s, Angela is sharing that expertise as a trainer for new actors. “I’m taking all the knowledge and tricks I have gained over the years and spreading that knowledge on as a trainer this season,” she explains. From makeup tips under ultraviolet light to timing the perfect jump-scare, Angela mentors fresh recruits on how to thrive in Delirium’s unique environment.
For Angela, the work is a labor of love. “Watching everyone grow and improve throughout the season is the most rewarding part,” she says. “We’re a family, and we succeed together.” She takes pride in seeing a shy newcomer transform into a confident creature of the dark by season’s end. Of course, not every night in a haunted attraction goes off without a hitch. Angela laughs that the hardest part of her job is “just keeping everything running smoothly, lol.” Whether it’s adjusting to weather, technical glitches, or the unpredictable nature of terrified guests, Angela tackles each challenge with a smile – and the support of her Reaper’s Revenge family at her side.
Dani Krescanko: From Hayride Hag to Delirium’s Heart
If Angela is a newer devotee of Delirium, Dani Krescanko has been guiding its frightful course from day one. A Reaper’s Revenge veteran of over a decade, Dani currently serves as the controller (manager) of Delirium. But her haunted journey began well before the era of 3D clowns. In fact, Dani’s first role at Reaper’s was on the Haunted Hayride as the original “hayride hag.” In that part, she delighted in startling wagon passengers with a sinister nursery rhyme about her “not-so itsy bitsy” spiders – an early hint of the creative flair she would later bring to Delirium. By her second year, Dani had moved into the post-apocalyptic halls of Sector 13 as an eerie nurse offering faux “frontal lobotomies” to unsuspecting customers. Her acting career was relatively brief but filled with memorable characters that left a mark on guests and teammates alike.
Within a few seasons, Dani’s leadership skills and passion for haunting propelled her into management. Sector 13 became “my home,” she recalls, and she supervised that high-intensity attraction for three years. Then came the tumultuous year of 2020, a turning point for both Dani and the entire haunt. Faced with a pandemic, Reaper’s Revenge made tough choices to ensure the show could go on. While some indoor attractions (including Dani’s beloved Sector 13 and the infamous Pitch Black) had to close for that season, the team forged ahead with opening a brand-new outdoor walkthrough: Delirium. Dani was asked to take the helm of this experimental 3D haunt in the woods – a role she initially imagined would be temporary. “I always thought I would run Delirium for a year and return to S13,” she admits. “Little did I know I would fall in love with my little fortress in the woods and never turn back!”
Under Dani’s guidance, Delirium quickly blossomed from the new kid on the block to a signature Reaper’s Revenge experience. Today, five years later, Dani lives and breathes Delirium. She oversees a fully immersive 3D “chroma-depth” adventure that leaves even veteran haunt-goers questioning what is real and what is illusion. As guests enter, they don special chroma-depth 3D glasses that make the vivid artwork and graffiti splashed across Delirium’s walls leap out in unnerving ways. Every glowing monster, twisted painting, and fluorescent prop is designed to mess with the senses. “We come at you from all angles,” Dani explains. “The more disoriented our customers are, the more chances our actors have to complete their scares!” In Delirium, nothing is quite as it seems. A polka-dot wall might suddenly come alive, or a friendly clown portrait may hide a real actor ready to pounce. The attraction is engineered so that one scene can deliver multiple scares by playing tricks on depth perception and distraction. It’s a kaleidoscope of terror, and Dani and her crew are continuously adding new “eye candy” each year to keep even returning guests off-balance.
Neon Nightmares and 3D Whimsy: What Makes Delirium Unique
Both Angela and Dani light up when talking about what sets Delirium apart from any other haunted attraction. “Delirium is by far the coolest attraction on the mountain,” Angela says enthusiastically. “Blacklights, 3D glasses, crazy-looking monsters, living walls – what other attraction has all that in one? All you have to do is walk through the clown’s mouth and you get transported into a small world of whimsy and weird.” Indeed, from the moment you literally enter through a grinning clown-face entrance, Delirium assaults the senses in the best way. The halls are painted in psychedelic colors that dance under ultraviolet light. Gargoyles and clowns appear to float off the walls thanks to the chroma-depth technology. Even the actors’ makeup is done in eye-popping neon hues so that creatures seem to materialize out of thin air.
Dani notes that Delirium’s design maximizes each scare by capitalizing on confusion. As you snake through the dark corridors with your 3D glasses on, your depth perception is warped – a wall might look farther away than it really is, or a floor might seem to drop off suddenly. “It’s all about keeping you disoriented,” Dani says. Hidden panels and secret passageways allow Delirium’s cast to attack from unexpected directions. One of Dani’s favorite moments is hearing a perfectly timed sequence of drop panels slam open in succession, followed by a chorus of guest screams echoing through the attraction. The environment is a “whimsical, weird” spectacle on the surface, but make no mistake: this funhouse has teeth. Whether it’s a giant animated jack-in-the-box lunging forward or a seemingly innocuous painting springing to life, Delirium constantly forces you to question what’s real. It’s this altered reality aspect that makes the attraction such a standout. As Angela puts it, “What other attraction has all that in one?”
Yet, for all the dazzling visuals and carefully crafted gags, it’s the people behind them who truly make Delirium special. Every painted wall and creepy clown is brought to life by a team of dedicated actors and creators working under Dani and Angela’s guidance. And behind the scenes, those teams are as tight-knit as they come.
One Big Scary Family: Teamwork Behind the Screams
Spend any time with the Delirium crew, and one word will keep coming up: family. Both Angela Roscioli and Dani Krescanko emphasize that the bond among the actors and staff is at the core of Delirium’s success. “I don’t do this job for the money,” Dani says. “I do it for the people, for the family feel.” Despite the makeup, masks, and mayhem each night, Delirium’s cast looks out for each other like siblings. “We’re a family, and we succeed together,” Angela echoes, highlighting a culture where everyone lifts each other up.
Leading by example, Dani and Angela foster an atmosphere of trust, support, and yes, a bit of silliness when needed. With many actors cross-trained in multiple roles, the team can swap characters on the fly and keep energy high no matter the crowds. It’s all choreographed chaos: at any given moment, a cast member might be creeping through a hidden passage to reset for the next scare, while another slithers out of a trick door for a second surprise. The coordination and trust required are immense, and Dani couldn’t be prouder: “Many of our actors can seamlessly switch roles, maintaining the high-energy atmosphere Delirium is known for,” she says.
Both leaders also know that a happy team leads to better scares. As a trainer, Angela makes herself available as a mentor and friend to her actors. Whether it’s offering performance tips or a quick pep talk, she’s there to help them shine (or glow, as the case may be under blacklight). Dani, for her part, has developed some unorthodox methods for keeping morale up on those long, cold nights in the woods. She might surprise the crew by handing out good old-fashioned peanut butter and jelly sandwiches during breaks – comfort food to recharge weary scarers. And when energy really flags, you might witness a truly bizarre sight in the backstage area: Dani playfully whacking her actors with foam pool noodles. “This tends to get the momentum going!” she laughs. It’s silly, but it never fails to draw smiles (and a few yelps) from the team, revving them up for the next round of frights. In Delirium, even the pep talks can be a little… twisted.
What’s clear is that both Dani and Angela consider their colleagues more than just co-workers. “Simply put, they inspire me,” Dani says of her team. No matter how cold the night or how slow the crowd, the Delirium crew shows up ready to give it their all, and that dedication fuels Dani’s own passion. Angela agrees wholeheartedly; the mutual support means that even when challenges arise, no one faces them alone. It might be a scare actor struggling with nerves, a costume that needs a last-minute fix, or a scene that isn’t landing perfectly – the Delirium family rallies together to solve it. “Sometimes all it takes is a good laugh or someone bringing you a PB&J when you need it,” Angela jokes. In an environment built to deliver fear, behind the curtain there’s a lot of heart.
A Labor of Love in Living Color
From Angela Roscioli’s first wide-eyed visit as a guest to Dani Krescanko’s decade-long ascent through the ranks, both women have poured their hearts into making Delirium the dazzling nightmare it is today. What was once just an idea for a 3D clown maze has grown into a beloved staple of Reaper’s Revenge – a place where monsters glow, walls seem alive, and reality feels delightfully unreliable. Under Dani’s leadership and with Angela training the next generation of fiendish performers, Delirium continues to push the boundaries of what a haunted attraction can be. It’s not just about startling people (although they certainly do plenty of that); it’s about surrounding guests with a full sensory experience and creating memories that stick with them long after the neon paint fades from view.
As the season marches on and the screams echo through the trees of Reaper’s Forest, one thing is certain: those screams aren’t just cries of fear. They’re also a tribute to the hard work, passion, and camaraderie of a team that has truly become family. Every shriek and laugh that bounces off Delirium’s walls carries a piece of Dani’s and Angela’s dedication. In the end, Delirium isn’t merely a maze of mayhem – it’s a labor of love. And that might just be the secret ingredient that makes this MULTIDIMENSIONAL nightmare come alive, year after year, in vibrant, screaming INSANE MADNESS and color……






